Spatial Audio (2020)

Ideas

Sound gained volume. Technologies like Dolby Atmos returned the ideas of Varèse and Stockhausen to the mass market. Now spatial music is available to everyone in headphones.

Full text

Dolby Atmos and Spatial Audio brought object-based sound to the masses. Now the sound engineer places sound objects in 3D space. The processor itself decides how to reproduce this in your headphones.

With head tracking technology, sound becomes physically fixed in space: you can turn your back to a virtual sound source. This realizes the dreams of the 50s avant-gardists about spatial music, but now it is available to everyone.

Read more on Wikipedia

Influenced by

  • Poème Électronique INSPIRED
  • Kontakte INSPIRED
Back to timeline  |  Русская версия

node.music - an interactive map of the history of electronic sound

From the Telharmonium, which streamed sound over telephone wires at the end of the 19th century, to music written by AI.

Scroll down - that is how you move through time in a straight line. The [INFLUENCE] mode in the top menu shows connections: who begat whom and how concepts shaped each other. To explore the influences deeper, switch to [HORIZON VIEW].

The site makes sound - and you can even play on those sounds. If the sound gets in the way, just turn it off in the top menu.

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Influence Links

Black lines are direct links: technology, descent, founding, rivalry.Grey lines are looser: ideas, techniques, collaborations.Hover over a line to see what it connects.

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node.music

Interactive timeline of electronic music history, from the 200-ton Telharmonium (1897) to neural audio.

> SEARCH — Find an event by title or author
> TAP — Tap on a card to learn details
> LISTEN — Listen to music and watch videos
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